The operation can be done in 3-D or 2-D. Also, when thinning to completion, short branches of the skeleton -- such as branches corresponding to small and possibly noisy geometrical components of an object -- can be suppressed.
The 3-D method is based on [18,29]. The 2-D method is a simple template-checking technique.
input from vol # = 0The ``connectivity = '' toggles between ``no 3-D; 2-D'' and ``3-D; no 2-D'' -- it determines how the thinning is done.
connectivity = no 3-D; 2-D
method = to completion
shortest skeleton branch length = 1
copy output to vol # = 0
The ``method = '' can be used to specify the number of iterations of thinning. Leaving the parameter at ``method = to completion'' will thin the volume down to a skeleton.
The ``shortest skeleton branch length = '' parameter specifies the shortest skeletal branches preserved (in voxels).
Updated:
Fri May 19 14:39:07 CDT